Developing an Open, Networked Peer Review System
DOI:
https://doi.org/10.22230/src.2015v6n2a205Keywords:
Digital Humanities, Design, Prototyping, Project Management, Game Design, Agile DevelopmentAbstract
Using the Personas for Open, Networked Peer Review project as a case study, this paper discusses how best practices from creative technology-development contexts, such as agile development, can be applied in digital humanities projects.
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