Glass, Paper, Scissors: Investigating the Metaphors of the Glass Cast through Paper Prototyping

Authors

  • Ernesto Peña University of British Columbia
  • Teresa Dobson

DOI:

https://doi.org/10.22230/src.2015v6n2a219

Keywords:

Interface design, visualization, prototyping, interface metaphors, 3D model

Abstract

This article reflects on the importance of user feedback in early stages of the design process of Glass Cast. A 3-D interface, Glass Cast is intended for the visualization of knowledge networks, including parameters such as authorship, time, subject, discipline, and connections between documents in a corpus. The name Glass Cast refers to the working metaphor of the prototype, which is a cast sculpture in which the object of representation appears as negative space in a glass block. The participants in this study, graduate students and faculty in the humanities and social sciences, provided feedback on a low-fidelity paper prototype in the context of interviews. Their feedback is organized following the taxonomy of user-interface metaphors.

Author Biography

Ernesto Peña, University of British Columbia

PhD Candidate

Language and Literacy Education

Faculty of Education

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Published

2015-10-14

Issue

Section

Articles